Raul Eduardo Sanchez Osorio
Raul Eduardo Sanchez Osorio
Digital Sculptor // 3D Modeler // rsanchezosorio1@gmail.com
Mexico City, Mexico

Skills

CompositingConcept Art3D ModelingCharacter ModelingCreature ModelingDigital SculptingTexturingCharacter DesignRetopologyPBR Texturing

Software proficiency

ZBrush
ZBrush
Mudbox
Mudbox
Maya
Maya
3ds Max
3ds Max
UVLayout
UVLayout
Photoshop
Photoshop
Substance Designer
Substance Designer
Substance Painter
Substance Painter
Keyshot
Keyshot

Productions

  • Km 31 2 174406685 large
    • Movie
      KM31-2 Ahora Viene Por Tus Hijos
    • Year
      2016
    • Role
      Concept Artist, Digital Sculptor and 3D Modeler
    • Company
      Lemon Films & Maligno VFX
  • 423562 183175055128219 836113544 n
    • Video Game
      Alien Raider
    • Year
      2012
    • Role
      3D Artist / 3D Modeler
    • Company
      Holaboss Games

Experience

  • 2D//3D Artist at REVARTS Studio
    Mexico City, Mexico
    October 2016 - Present

    My job is to provide concept art and 3D models to the programming pipeline in varios multimedia projects.

  • 3D Artist at Freelance
    Mexico City, Mexico
    December 2014 - Present

    Creature and character art.

    Concepts

    Sculpts

    Production Models

    Covers

  • 3d Modeler at Movyl Touch // Game Starter
    Mexico City, Mexico
    February 2015 - December 2015

    Character/Creature development and production as well as asset creation.

    Most of my work was created for Dream Heroes for IOS and Android,

    and Zombeatup which will be released for IOS.

  • Digital Sculptor // 3D Modeler at Lemon Films // Maligno VFX
    Mexico City
    July 2014 - December 2014

    I was in charge of creating production models from concepts previously made.

    Main work was done on the CGI character Agatha.

  • 3D Artist at Kokonut Studio
    Mexico City, Mexico
    September 2013 - June 2014

    My job was to create low poly and high poly characters and asets for games and or apps.

  • Digital Sculptor//Concept Artist at Lemon Films
    Mexico City, Mexico
    February 2013 - December 2013

    My job was to produce 3d concept art for the feature film KM31-2 by Lemon Films.

  • 3D Artist /Modeler at Poliedro
    Mexico City, Mexico
    October 2012 - February 2013

    In charge of creating low poly assets and high poly assets for government

    applications.

    https://vimeo.com/111482491

  • 3D Artist / 3D Modeler at Holaboss Games
    Mexico City, Mexico
    February 2011 - November 2012

    I was in charge of modeling various characters and assets that are mostly used in-game. Mostly model high poly and later rework surface to produce a high quality low poly mesh.

    Alien Raider

    for IOS

    https://youtu.be/bWY_jvtH3RI