I am 3d artist/digital sculptor that is heavily influenced by science fiction and too many horror movies.
These past few years I’ve had the chance to work for many studios developing VFX, games, apps, prototypes, collectibles. currently I am a faculty member of ESCENA School of Animation where I teach advanced courses to aspiring 3d artists.
I am a faculty member of ESCENA School of Animation where I teach advanced courses to aspiring 3d artists.
Collaboration with Crehana to create E-Learning content in spanish.
My job is to provide concept art and 3D models to the programming pipeline in varios multimedia projects.
Creature and character art.
Concepts
Sculpts
Production Models
Covers
Character/Creature development and production as well as asset creation.
Most of my work was created for Dream Heroes for IOS and Android,
and Zombeatup which will be released for IOS.
I was in charge of creating production models from concepts previously made.
Main work was done on the CGI character Agatha.
My job was to create low poly and high poly characters and asets for games and or apps.
My job was to produce 3d concept art for the feature film KM31-2 by Lemon Films.
In charge of creating low poly assets and high poly assets for government
applications.
I was in charge of modeling various characters and assets that are mostly used in-game. Mostly model high poly and later rework surface to produce a high quality low poly mesh.
Alien Raider
for IOS
https://youtu.be/bWY_jvtH3RI